This is what my my Nuke tree loks like at the end, and what i was meant to comp in and colour correct, so lets see how i got there and the end result.
I started out before doing my primary corrections with putting in an unpremult node to properly color correct the edges, i also pulled up my colour scopes to try to correct more accurately and make sure i didnt have any whites or blacks clipping with any of the corrections.
I went about doing my primaries by originally adjusting the exposure with an exposure node slightly and then moving onto a grade node to bring adjust the highlights, shadows and midtones and try to give it some more overall contrast as the original image looked fairly washed out.

II then added in a color correct node to try and add an orange tint to the shadows and highlights of the plane, to simulate the orange sunset in the back hitting the plane and washing it out with orange tones, especially on the highlights. This gives it a little bit more of a red look because i didnt want to blow out the colours super hard until i could use my huecorrect node later.

The midtones on this felt kind of dark, so i took a grade node and slightly lightened the midtones a bit.

After this i took a last stab at bumping up the orange tones with lightning them through a hue correct, as i didnt want to blast out the midtones on the previous colour correct node but wanted the colour as more orange, i went about doing this by adjusting the oranges on the hue correct and toning down the blues and greens.

For now i think this looks better then it originally did for sure, but i want to come back to this and try to add in a lightwrap and adjust some more of the highlights to make it seem as though the light is hitting off of the jet a bit more.
