Reviewed the concept of Mise-en-scène and everything in a shot being relevant to the scene. Also discussed composition, aspect ratio and the rule of thirds in film. Below is an example of rule of thirds, with characters in a scene being positioned along rule of thirds lines or broken by positioning a character in the center of the frame to isolate the character

Also reviewed the concept of Frame Axes and filmmakers keeping film axes in mind when creating z depth in shots similar to things like Maya. As a film screen only has an x and y axis a filmmaker must use elements in the scene to create depth.

Talked about the use of high and low camera angles in use of making a character either feel confident by using a high camera angle to make a character feel powerless and a low camera angle making a charcter feel confident. The rightmost image being an example of a high camera angle and the second shot being a low camera angle
Discussed type of film shots and shot selections, that being full shots, medium full shots, medium shots, tight medium shots, loose close ups, close ups and extreme close ups, these all being categorized shots that dictate how close the picture is to the character.
Also touched upon lights and good lighting in film, keeping into account light spill and how light will be refracted around a scene, especially when accounting for greenscreening and bluescreening when compositing understanding light refraction and the way light behaves when bouncing off objects is imperative in creating a good composition. An example below being light spill from the background appearing on the character in frame’s arm and making it appear in a composition.

Things to take into account when lighting a scene are the four attributes of light, those being intensity of your light, the quality of your light, the angle and the colour. These should all be used in tandem to create a cohesive feel for the scene.
The intensity of light can be done inn both soft and hard light with hard lights producing sharp edges with little fall off and soft light being the opposite with larger falloff and softer edges wrapping around the subject in frame.
Talked about The main lighting set up used in film being the three point lighting set up with a key light being used as the light to define the character and being the main source of light, the fill light being used in lower intensity and being an ambient and filling shadows created by the key light, and lastly the backlight being used behind the subject to separate the character from the background.

The last thing discussed was the colour temperature being used, those being measured in kelvin being low kelvin as warmer and higher kelvin as colder tones, with standard film cameras being set around 3200K tungsten or daylight 5600K. An example below being warmer colour temperature tones with a lower Kelvin on the left and colder with higher Kelvin on the right.